The Concept
This project explores the "Alternative Controller" (Alt-Ctrl) genre, aiming to bridge the gap between physical touch and digital response. The goal was to create a chaotic, immersive concert simulator where the player is the controller.
The Engineering
We custom-fabricated a giant sensor-embedded head. Using Arduino for physical computing, we mapped real-world rotation and movement data directly into Unreal Engine 5 via C++. This allows the player to control the virtual avatar simply by moving the physical object.